

Unlike the keyboard and mouse interface for Diablo 2: Resurrected where I can only activate my skills with a left click or a right click, the controller’s interface offers six different locations where I can place my skills - each mapped to an individual button. The biggest boon for the controller is the skill-mapping feature. I know what Diablo 3 feels like on a controller, it’s fresh in my mind, and it feels just like Diablo 2: Resurrected - and that’s a good thing. I’m currently spending my time off playing Diablo 3’s 23rd season. I reviewed the Switch version of the game.

I’ve spent thousands of hours across multiple seasons of Diablo 3, with about a quarter of that time on consoles with friends and family. The controller instantly felt familiar while controlling my Barbarian. Diablo 2: Resurrected’s interface, with the mouse and keyboard controls on the left and the controller option shown on the right Image: Blizzard Entertainment via Polygon and Image: Blizzard Entertainment via Polygon
